Dragon Call Festival is a new event concept currently in development by Geocentric. The project combines a large-scale creative vision with the practical delivery of a complex outdoor event. Geocentric is responsible for the planning, logistics, site design, infrastructure, equipment, and ticketing systems, ensuring the event operates smoothly, while also contributing to the development of the overall experience and creative direction.

Dragon Call is a fantasy-themed festival built around real-world quests, evolving realms, and tabletop role-playing games. Participants create their own character on arrival and take part in a range of experiences, from individual exploration and puzzle-solving through to group challenges and social roleplay interactions.

The event also incorporates tabletop role-playing games (TTRPGs). In addition, hybrid gameplay experiences are being developed, where participants explore the physical site alongside a game master, combining movement through the environment with narrative decision-making and game mechanics.

Set in a natural outdoor environment, the festival is designed as a frontier-style gathering point where participants can engage with a mix of structured and unstructured experiences. Elements include artisan workshops, merchant-style trading, informal performance, and social spaces intended to support interaction between participants.

The event is being developed as a multi-day format with optional camping, allowing for a deeper level of immersion and continuity across the experience. Dragon Call is currently in its early stages, with a pilot event planned as part of an ongoing development process.

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